Major Update 1.5.5


Fixes:

Changes:

  • Added a seed view so when picking a seed you will see what the level will look like.
  • Added a temporary seed UI element to players for debugging.
  • Added a maximum x velocity
  • Added a maximum x velocity when in air (lower than maximum velocity)
  • When you plat boost and you get launched into the air, the camera will zoom out, and you will be able to see the whole map, although plat boosting has been seriously nerfed, and I'm experimenting with wall boosting.

Game Breaking Bugs:

  • New level generation does not sync, I have configured the seed generation in the build so a new level will generate for both players when a new player joins.
  • Respawn system is not implemented yet so when you respawn you might get spawned inside of some wall or floor.
  • Player movement is still not synced, I have no idea why at the moment.....

Bugs:

  • Everything

Pending:

  • Line rendering syncing (hopefully)    ---   or  ---  Some kind of muzzle flash system
  • Network sync gun rotation (again)
  • Respawn on a generated respawn point.
  • Probably Going to implement a battlefield-like spawning system where you can click on spawn points to spawn on.
  • Rate of fire implementation
  • Optimize networked particles
  • Fix player syncing.

Files

CappinCapsulesMajorUpdate.zip Play in browser
Sep 03, 2022

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