Networking Update 3.8.8
Capping Capsules » Devlog
Networking Update 3.9.5 will fix every bug in this devlog.
Fixes:
- Respawn Menu should be fixed (if not I'll release a patch later to fix it)
- Bullets should be synced properly (patch if broken)
Changes:
- Added Mag boosting so if you're touching a magazine you can jump so long as you're touching it. If you're skilled you can use it to double jump mid-air, or even boost off of walls.
Game Breaking Bugs:
Bugs:
Bullets despawn on a local timer and not networked seconds so they will despawn at a different time for everyone.- There's no host migration yet so when the host leaves everything freezes.
Pending:
- Host migration -- Not a priority
- Add in respawn points
- Add in Shotgun
- Add in Submachine Gun
Add a network timer to the bullets so they'll stay on the screen for the same amount of time as everyone else.- Add in stabilize mechanic for sniper rifles.
- Private matchmaking
Sync bullet positions
Files
capping-capsules-html.zip Play in browser
Version 4 Sep 21, 2022
Capping Capsules
Capping Capsules (Prototype)
Status | Prototype |
Author | ConfusingFool93 |
Genre | Shooter, Platformer |
Tags | 2D, Arcade, arena-shooter, Multiplayer, Procedural Generation, Prototype, Unity |
Languages | English |
More posts
- Teenie Weenie #2Sep 30, 2022
- Major Update 1.7Sep 28, 2022
- Major Update 1.7Sep 28, 2022
- Major Update 1.6Sep 20, 2022
- Networking Patch | NW Update 3.8.7Sep 20, 2022
- Networking Update 3.8.7Sep 19, 2022
- Networking Patch | NW Update 3.8.6Sep 16, 2022
- Networking Update 3.8.6Sep 13, 2022
- Mechanics Update 2Sep 13, 2022
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