Major Update 1.5
Capping Capsules » Devlog
Fixes:
Shooting another player doesn't lower their health, but shooting yourself lowers your own health.-- Fixed(again)
Changes:
- Added friction to players so when they are moving on the floor, but they are not inputting movement keys, you will be halted to a stop.
Game Breaking Bugs:
- New level generation does not sync, only the host player can view and interact with the level.
- Respawn system is not implemented yet so when you respawn you might get spawned inside of some wall or floor.
Bugs:
- For some reason the gun rotation no longer syncs I have no idea why ¯\_( ͠° ͟ʖ ͠° )_/¯
Pending:
- Line rendering syncing (hopefully) --- or --- Some kind of muzzle flash system
- Network sync gun rotation (again)
- Level generate button in the main menu for people looking to host a game to generate a level.
- Respawn on a generated respawn point.
- Probably going to implement a battlefield-like spawning system where you can click on spawn points to spawn on.
- Rate of fire implementation
- Optimize networked particles
Files
CappinCapsules.zip Play in browser
Sep 02, 2022
Capping Capsules
Capping Capsules (Prototype)
Status | Prototype |
Author | ConfusingFool93 |
Genre | Shooter, Platformer |
Tags | 2D, Arcade, arena-shooter, Multiplayer, Procedural Generation, Prototype, Unity |
Languages | English |
More posts
- Teenie Weenie #2Sep 30, 2022
- Major Update 1.7Sep 28, 2022
- Major Update 1.7Sep 28, 2022
- Networking Update 3.8.8Sep 21, 2022
- Major Update 1.6Sep 20, 2022
- Networking Patch | NW Update 3.8.7Sep 20, 2022
- Networking Update 3.8.7Sep 19, 2022
- Networking Patch | NW Update 3.8.6Sep 16, 2022
- Networking Update 3.8.6Sep 13, 2022
- Mechanics Update 2Sep 13, 2022
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