Major Update 1
Capping Capsules » Devlog
Fixes:
Shooting another player doesn't lower their health, but shooting yourself lowers your own health.-- Fixed
- Networked player changing colors.
Changes:
- Each shot that hits you does 1 damage so time to kill is pretty high right now and I'm going to lower it.
Game Breaking Bugs:
Bugs:
- For some reason the gun rotation no longer syncs I have no idea why ¯\_( ͠° ͟ʖ ͠° )_/¯
Pending:
Procedural health pickups-- Will work on this later- Line rendering syncing (hopefully) --- or --- Some kind of muzzle flash system
- Network sync gun rotation (again)
- Rate of fire implementation
- Optimize networked particles
Improve synced physics transforms.
Files
Archive.zip Play in browser
Sep 01, 2022
Capping Capsules
Capping Capsules (Prototype)
Status | Prototype |
Author | ConfusingFool93 |
Genre | Shooter, Platformer |
Tags | 2D, Arcade, arena-shooter, Multiplayer, Procedural Generation, Prototype, Unity |
Languages | English |
More posts
- Teenie Weenie #2Sep 30, 2022
- Major Update 1.7Sep 28, 2022
- Major Update 1.7Sep 28, 2022
- Networking Update 3.8.8Sep 21, 2022
- Major Update 1.6Sep 20, 2022
- Networking Patch | NW Update 3.8.7Sep 20, 2022
- Networking Update 3.8.7Sep 19, 2022
- Networking Patch | NW Update 3.8.6Sep 16, 2022
- Networking Update 3.8.6Sep 13, 2022
- Mechanics Update 2Sep 13, 2022
Comments
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definitely need to reduce x-axis control in air
If you point straight up you hit yourself.
I'll get on it
Want larger platform
Random levels in the next Major Update